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For itch.io game jams

Find your party. Make your game.

Jamigos helps artists, programmers, musicians, designers and writers find teammates for itch.io game jams. Say what you're good at, pick a jam, and team up with people who need your skills.

Free · Sign in with your itch.io account · No email needed

How it works

From solo to squad in three steps

  1. 1

    Show what you do

    Sign in with itch.io and pick your skills, tools and timezone. It takes about a minute.

  2. 2

    Pick your jam

    Every jam has its own board. Post that you're looking for a team, or start a team and list the roles you need.

  3. 3

    Team up and jam

    Team up with another solo jammer, ask to join a team, or invite people. Once you're a team, you'll see how to reach each other on Discord.

Looking for a team?

  • Post once per jam and let teams find you
  • Ask to join a team that needs your skills
  • Or team up with another solo jammer and start your own

Building a team?

  • List the roles you're missing
  • Browse artists, coders and musicians who are free
  • Invite them and manage requests in one inbox

Made for game jams

Organised by jam

Jams are imported from itch.io automatically, so every jam already has a board waiting.

Find the right roles

Art, code, audio, design, writing, QA. See at a glance who does what and which teams need it.

Timezones that work

See how many waking hours you share with each person before you team up.

Real itch.io people

Everyone signs in with itch.io. Contact details are only shown to signed-in users.

Questions

Is Jamigos free?

Yep. This is a hobby project, not a business. I’m not trying to make money from it, and I never plan to charge for any feature.

Is it part of itch.io?

I made Jamigos as a fan project for people joining game jams. It’s not affiliated with itch.io.

Can I request a feature or help out?

Please do! If something’s missing, open an issue on GitHub and tell me what you’d like to do. You can report bugs there too.

Jamigos is open source, and all the code is on GitHub. If you’d rather build the feature yourself, pull requests are welcome.

What data do you keep?

When you sign in, we save your public itch.io profile: user ID, username, display name, avatar URL and profile link. We don’t get your password or email address, and we don’t save the itch.io access token in our database.

We also save what you add here: your skills, tools, experience, timezone, bio, Discord username and portfolio links; your posts, teams and memberships; and invitations, join requests and team-up requests, including their messages and whether they were accepted, declined or withdrawn.

The database keeps your notifications and whether you’ve read them, when your account and activity were created or updated, and whether you’ve finished setting up your profile. To keep you signed in, it stores a hashed version of your login token and its expiry date. We also keep a copy of the public jam listings.

Who can see my information?

Anyone can see your profile, portfolio links, posts and teams. Your Discord username is only shown to people who are signed in.

Request messages are only shown to the people involved, including the team owner for team requests. Your notifications are just for you. The code is public on GitHub; the user database isn’t.

How do I talk to my teammates?

There’s no chat here. Use the Contact button to find someone’s Discord username, if they’ve added one, or visit their itch.io profile.

My jam isn’t listed. Can I add it?

Yes. Paste its itch.io link on the Browse jams page. We import listings every few hours, but you don’t need to wait for that.

Can I join more than one team?

You can join one team per jam, and as many different jams as you like.

Find your party. Make your game.

The next jam is always around the corner. Your party might already be waiting.